Can be upgraded once in Fortress and once in Industrial, for more 50% damage and more 50% hitpoints and damage respectively. Inspiration: land military units get +10% speed, +15% hitpoints and +15% damage for 15 seconds, 450 seconds cooldown.Īcts as a powerful fortification. Transcendency: instantly heals your units up to a total of 1000 HP, 300 seconds cooldown. Spawns the Flying Crow artillery unit at a rate of one each 4 minutes.Īllows Shaolin Monks to heal at a rate of 10.0 with a range of 12. They take about six to seven times longer to be spawned than to be trained. Banner armies can only be spawned if available in that age. Is able to slowly spawn banner armies for free. Sacred Vault: Disciple: +20% hitpoints and damage and +6 build limit / Shaolin Monk: +100% hitpoints and damage. You can choose between a 2.5 trickle of food, a 2.0 trickle of wood, a 2.0 trickle of gold or a 0.45 trickle of each plus experience and a 0.15 trickle of export all together. The age up bonuses increase with every age, while the abilities remain the same independently of the age the Wonder is built.Will only last for a determined ammount of time, cooldown being how long it takes for the power to reload and be available for use again. Bold text: abilities that must be manually activated by the player.Will always be activated as long as the Wonder is built - if destroyed its effect is lost. The second table displays a small description of their abilities, in which I tried to fit as much useful information as it was possible.The first table displays the age up bonuses of each Wonder.Wonders By Angel Walker 2/21/08, TAD v1.00, Author's Rating: Inactive
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